2013年12月13日星期五

Part 1 of Computer Rendering

For this part, i use sketchbook Designer 2012, which is a excellent drawing program for design, to create a computer rendering and I am going to use mouse instead of drawing tablet.
 Like what i did before, the first step is to draw a shape of car, which does not need to be very accurate.At this step, I use "ellipse" tool to make the front and rear wheels and most of character lines is drawn by using "curve" tool, which is a very quick and easy way for drawing.

 Then i repeat previous steps,using "ellipse" and "curve" tools, to add more details on it.
 I also do some modification of lines, to make my computer drawing look better.
 Then, i am adding the symmetric line. The basic tool is always the "curve" tool.
 To built a three-dimensional effect, i modify the depth of color of some lines, so that, i know which part of car is concave, which area protrudes.
 For air exhausts, i draw the a shape, that is similar to rhomsbus and then i use"duplicate curve" to copy it.
 Moving the copy back to the original position, using different depth of color,then here is air exhaust we have.
 The way of drawing another air exhaust is same. It is just the repetition of those steps i have just done.



This is the part 1 of computer rendering.

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